Here’s a very simple XAML ‘loading’ animation you might find useful:
<Canvas xmlns=”http://schemas.microsoft.com/winfx/2006/xaml/presentation” xmlns=”http://schemas.microsoft.com/winfx/2006/xaml” Width=”1″ Height=”1″ > <Canvas.RenderTransform> <TransformGroup> <RotateTransform x:Name=”angle” Angle=”0″ CenterX=”0.5″ CenterY=”0.5″/> <!– Ideally remove the translation and scale from here and let the container apply them instead –> <TranslateTransform X=”-0.5″ Y=”-0.5″/> <ScaleTransform ScaleX=”100″ ScaleY=”100″/> </TransformGroup> </Canvas.RenderTransform> <Canvas.Triggers> <EventTrigger RoutedEvent=”Canvas.Loaded”> <BeginStoryboard> <Storyboard x:Name=”rotation”> <DoubleAnimation To=”1″ Duration=”0:0:1″ Storyboard.TargetName=”content” Storyboard.TargetProperty=”Opacity”/> <DoubleAnimation From=”0″ To=”359″ Duration=”0:0:3″ RepeatBehavior=”Forever” Storyboard.TargetName=”angle” Storyboard.TargetProperty=”Angle”/> </Storyboard> </BeginStoryboard> </EventTrigger> </Canvas.Triggers> <Canvas Name=”content” Opacity=”0″> <Path Width=”1″ Height=”1″ Stretch=”Fill” Stroke=”Green” StrokeThickness=”0.1″ StrokeStartLineCap=”Round”> <Path.Data> <PathGeometry> <PathFigure StartPoint=”1,0″> <ArcSegment Point=”0,-1″ RotationAngle=”90″ SweepDirection=”Clockwise” IsLargeArc=”True” Size=”1,1″/> </PathFigure> </PathGeometry> </Path.Data> </Path> <Path Canvas.Left=”0.49″ Canvas.Top=”-0.05″ Width=”0.2″ Height=”0.2″ Stretch=”Fill” Fill=”Green”> <Path.Data> <PathGeometry> <PathFigure StartPoint=”0,-1.1″> <LineSegment Point=”0.1,-1″ /> <LineSegment Point=”0,-0.9″ /> </PathFigure> </PathGeometry> </Path.Data> </Path> </Canvas> </Canvas>
You can see it in action here.
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