UPDATE 2: Updated for Silverlight 2 RTW. It now uses the CompositionTarget.Rendering event (haven’t updated source yet, but it’s really easy :) ).
UPDATE: Source code now available here.
Here’s a simple soft body physics demo based on Walaber’s excellent JelloPhysics library. It enjoys my trademark boring user interface (umm, so it doesn’t detract from the coolness of the physics):
Click the image above or follow this link (you’ll need Silverlight 2 beta 2). If the platforms are scattered too much, just click the “Move platforms” button.
Source code will be available once I’ve made a few improvements :)