Chris Cavanagh’s Blog

Downloads

SkinBuilder (create website skins from WPF / XAML)

Binaries + sample files
Source code

Physics demos…
Most of the source code for my physics demos is available on CodePlex (except for the WPF 2D one; I’ll get that moved at some point).  To save you from having to hunt around I’m listing the main ones here.  Enjoy! smile_teeth

Silverlight 2 - 2D Physics revisited (BulletX + wheels + heads)

An update to the Silverlight 1.1 2D Physics demo (below) for Silverlight 2.

Silverlight 1.1 2D (BulletX + wheels)

UPDATE: This sample has been updated for Silverlight 2 beta 1.  See it in action here - now with heads! :) 

One of my first Silverlight efforts, using the BulletX library; as soon as I get some time I’ll fix the irritating performance problem (stuttering frame rate), I promise!

Demo: http://www.chriscavanagh.com/Chris/Silverlight/Physics2D-1/TestPage.html
Source: http://www.codeplex.com/SilverlightPhysics

WPF / XBAP 3D (BulletX + beachballs)

One of my favorites (I like the specular highlights smile_regular) using the BulletX library.  Don’t forget you can rotate the whole scene by dragging, or zoom in/out by right-dragging.

Demo: http://www.chriscavanagh.com/Chris/CJC.Bullet/BulletDemo1.xbap
Source: http://www.codeplex.com/XBAP3DPhysics

WPF / Flade (controllable car)

The already awesome Flade engine demo, running as an XBAP.

Demo: http://www.cubpack99.com/pack99/cjc.dynamicsengine.xbap
Source: http://www.chriscavanagh.com/chris/CJC.DynamicsEngine.zip

WPF 2D (Newton Dynamics + car + eggs)

Based on the Newton Dynamics engine.  This would be sweet as an XBAP, but would need to use another (.NET based) physics engine such as BulletX

Demo (EXE): http://www.chriscavanagh.com/Chris/Source/WPFPhysics1_exe.zip
Source: http://www.chriscavanagh.com/Chris/Source/WPFPhysics1.zip, http://www.chriscavanagh.com/Chris/Source/NewtonDynamics.zip

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