You can get the source code for my Silverlight 1.1 alpha 2D physics demo here.  It includes the BulletX source (original available here) as a Silverlight 1.1 class library; the CJC.XnaToWpf library (which I plan to clean up and rename) provides a very simple implementation of the XNA math classes (so we can use the BulletX source files unchanged).

Enjoy!

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