You can get the source code for my Silverlight [1.1 Alpha] 2D physics demo here. Some points worth noting:
- It’s currently using an “old” version of the Managed Bullet physics library. I’ll get that updated in the next few days…
- It no longer uses the HtmlTimer! It’s now using a Storyboard with a very short duration and attaching to the Completed event (much neater; big thanks to Mike Harsh for pointing me in the right direction!). It seems smoother but does still ’stutter’; I’ll take a closer look at that.
- I’d be interested to know if any Mac users can get the demo working; it’s possible there are some issues to iron out there…
Enjoy! I’m looking forward to seeing a Silverlight version of Poopr someday.
2 responses so far ↓
Silverlight 1.1 2D Physics « Chris Cavanagh’s Blog // March 6, 2008 at 10:59 pm |
[...] ← Poopr Silverlight 2D Physics Source Code [...]
syam sundars // December 26, 2008 at 3:13 am |
2d animation source code.