You can get the source code for my Silverlight [1.1 Alpha] 2D physics demo here.  Some points worth noting:

  • It’s currently using an “old” version of the Managed Bullet physics library.  I’ll get that updated in the next few days…
  • It no longer uses the HtmlTimer!  It’s now using a Storyboard with a very short duration and attaching to the Completed event (much neater; big thanks to Mike Harsh for pointing me in the right direction!).  It seems smoother but does still ‘stutter’; I’ll take a closer look at that.
  • I’d be interested to know if any Mac users can get the demo working; it’s possible there are some issues to iron out there…

Enjoy!  I’m looking forward to seeing a Silverlight version of Poopr someday.

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